Slot Factory

Motor de generacion de juegos

ValhallaFuria

/app/output/ValhallaFuria

Titulo del juego

El nombre visible para el jugador (pestana del navegador, pantalla de carga, y el titulo dorado que aparece si el logo no es un banner) -- distinto del identificador tecnico ValhallaFuria, que no cambia. Todavia no esta instalado -- al guardar se actualiza solo esta copia de trabajo.

Vista previa

Proba el juego jugando de verdad (con datos de prueba, sin instalar nada) para ver como quedan los rodillos, el marco, y comparar botoneras/layouts de HUD ANTES de instalarlo en el sitio real.

▶ Abrir vista previa

💻 Local (Laragon)

No se pudo consultar la base de datos ahora mismo ((2003, "Can't connect to MySQL server on 'localhost' ([Errno 111] Connection refused)")). Revisa que MySQL/Laragon este corriendo y volve a cargar esta pagina.

🌐 VPS (lajugada.bet)

Todavia no subiste este juego al VPS. Al instalar: se suben app/, public/ (con el motor Canvas y todos los assets/icono) y el .blade.php por SFTP a /var/www/casinoelrey, y el juego queda dado de alta en la base del VPS como BORRADOR (oculto del lobby) -- exactamente igual que instalar en Local, pero en produccion.

Categorias

No se pudo consultar la base de datos ahora mismo ((2003, "Can't connect to MySQL server on 'localhost' ([Errno 111] Connection refused)")). Revisa que MySQL/Laragon este corriendo y volve a cargar esta pagina.

Simulador de RTP -- verificar antes de publicar

Corre miles de spins simulados con la MISMA matematica del motor PHP real (pesos, paytable, Free Spins/GWILD, Mystery, Hold & Win, y el mismo throttle CheckRtp que corre en produccion) para confirmar que el RTP objetivo configurado es realmente alcanzable -- CheckRtp solo puede RECORTAR pagos, nunca aumentarlos, asi que si el RTP crudo ya queda por debajo del objetivo, ese objetivo es imposible de alcanzar en vivo por mas que el panel de RTP del casino diga otra cosa.

PROBLEMA: el RTP crudo (86.38%) queda por DEBAJO del objetivo configurado (95.50%). CheckRtp solo puede recortar pagos, nunca inventarlos -- este juego JAMAS va a alcanzar el 95.50% prometido en vivo, sea cual sea la configuracion del panel de RTP. Hace falta subir pesos/paytable antes de publicar.
RTP crudo (sin throttle)
86.38% · hit 32.16% · feature 0.030% · max 38.5x bet
RTP en vivo (con CheckRtp)
88.64% · hit 32.33%
Objetivo configurado
95.50%

Simulado con 20000 spins en 2.2s -- 2026-07-28 23:36:44. No incluye Bonus Buy (compra directa del feature), solo juego natural.

Exportar para otro casino (motor generico)

Arma un paquete portable (frontend HTML/Canvas/JS puro + manifest.json con el contrato de API + una guia de integracion) para que un equipo de desarrollo en OTRO motor de casino lo adapte a su propio backend -- no depende de Laravel/VanguardLTE, y no toca tu sitio real.

Estilo de botonera

Actual: Metalico / bisel 3D (referencia: Pragmatic Play) -- Bisel metalico grueso y muy pulido, spin circular grande y dominante -- el estilo 'de fabrica' de este programa hasta ahora.

Elegi uno de los 10 estilos relevados de estudios reales. Cambia solo el look de los botones y el spin (colores, bisel, forma) -- no toca el tema, las imagenes ni la logica del juego, y se puede cambiar cuantas veces quieras sin regenerar nada mas.

Layout de HUD

Actual: Calco Pragmatic (barra plana) -- Calco estructural literal de la barra inferior de un juego Pragmatic Play real (pedido explicito del usuario tras comparar contra una captura real): SIN cajas ni fondos individuales por stat -- los iconos (menu/info/sonido) flotan directo sobre la barra plana, CREDIT/BET como texto plano apilado (sin borde), un mensaje central de estado, y -/SPIN/+ circulares a la derecha. Turbo, autoplay, tabla de pagos y compra de bono quedan detras de un unico boton '...' (menu desplegable), igual que en los juegos reales -- ninguna funcion se pierde, solo se reordena. Es el default de fabrica desde el pedido explicito del usuario de que la botonera sea 100% identica en todos los juegos, siempre.

Cambia la DISPOSICION de los elementos del HUD (no solo el color, como el estilo de botonera de arriba) -- se puede cambiar cuantas veces quieras sin regenerar nada mas del juego.


¿Los botones de ESTE juego no quedaron bien de tamaño o posición? Arrastralos y agrandalos/achicalos a mano, en vivo, sobre el juego real -- se guarda solo para este juego.

✥ Abrir editor de botonera (arrastrar y redimensionar)

Imagenes generadas (19)

Si alguna no te convence: apreta ↻ Reintentar para que la IA genere otra version de cero con el mismo prompt, o ⇩ Descargar para bajarla, arreglarla en tu editor/IA preferido, y volver a subirla con "Subir" (no hace falta regenerar nada mas).

bg_loading.png
Fondo de la pantalla de CARGA (unos segundos, antes del juego).
⇩ Descargar
bg_reels.png
Fondo GENERAL del juego -- ocupa toda la pantalla, se ve DETRAS de todo (rodillos, HUD) mientras se juega. Es el 'fondo total'.
⇩ Descargar
casino_icon.jpg
Miniatura/tapa del juego en el LOBBY del casino -- lo primero que ve el jugador antes de entrar a jugar (no se ve DENTRO del juego).
⇩ Descargar
frame_reels.png
Marco/borde de los RODILLOS -- se dibuja ENCIMA del fondo general, con una ventana transparente en el centro donde van los simbolos. NO es un fondo, es el borde decorativo alrededor de la grilla.
⇩ Descargar
logo.png
Logo -- se ve en la pantalla de CARGA, antes de arrancar el juego.
⇩ Descargar
provider_badge.png
Sello/badge del proveedor -- chico, esquina del juego.
⇩ Descargar
symbols/h1_martillo.png
Simbolo H1_MARTILLO
⇩ Descargar
symbols/h2_valquiria.png
Simbolo H2_VALQUIRIA
⇩ Descargar
symbols/h3_drakkar.png
Simbolo H3_DRAKKAR
⇩ Descargar
symbols/h4_runa.png
Simbolo H4_RUNA
⇩ Descargar
symbols/h5_lobo.png
Simbolo H5_LOBO
⇩ Descargar
symbols/l1.png
Simbolo L1 -- Carta 10 grabada en escudo vikingo de madera con runas y detalle plateado
⇩ Descargar
symbols/l2.png
Simbolo L2 -- Carta J grabada en escudo vikingo de madera con runas y detalle plateado
⇩ Descargar
symbols/l3.png
Simbolo L3 -- Carta Q grabada en escudo vikingo de madera con runas y detalle plateado
⇩ Descargar
symbols/l4.png
Simbolo L4 -- Carta K grabada en escudo vikingo de madera con runas y detalle plateado
⇩ Descargar
symbols/l5.png
Simbolo L5 -- Carta A grabada en escudo vikingo de madera con runas y detalle plateado
⇩ Descargar
symbols/scatter.png
Scatter (dispara Free Spins)
⇩ Descargar
symbols/wcollect.png
Wcollect
⇩ Descargar
symbols/wild.png
Simbolo Wild
⇩ Descargar

Audio -- musica de fondo y efectos (Freesound.org, CC0)

Vuelve a buscar TODOS los sonidos de este juego (musica de fondo tematica en loop + spin/win/freespins/bigwin/click/coin), probando varias busquedas alternativas en cascada por cada uno. Util para juegos generados antes de esta mejora, que quedaron sin musica de fondo constante o con efectos genericos.

Sonido para 'Valhalla: Furia Norse'
Se descargaron automaticamente los sonidos marcados [LISTO] desde
Freesound.org (licencia CC0 -- dominio publico, sin atribucion
obligatoria, seguro para uso comercial). Los que digan [PENDIENTE]
no tuvieron ningun resultado CC0 razonable -- agregalos a mano cuando
quieras, el juego funciona igual mientras tanto.

El juego funciona perfecto SIN estos archivos -- el boton de sonido de
la botonera aparece igual, simplemente no suena nada hasta que los
agregues. Es 100% opcional, a tu ritmo.

Donde van: public/games/ValhallaFuria/assets/audio/
(crea la carpeta si no existe)

Formato: .mp3 (tambien funciona .ogg si le cambias la extension
en SOUND_FILES/MUSIC_FILE dentro de public/games/ValhallaFuria/js/sound.js)

Archivos que el motor ya sabe usar:

  - spin.mp3 -- al arrancar cada spin (base o free spin) [LISTO -- ya descargado de Freesound.org, CC0]
  - win.mp3 -- cuando se gana en alguna linea [LISTO -- ya descargado de Freesound.org, CC0]
  - freespins.mp3 -- al activarse el bonus feature (Free Spins / Hold & Win) [LISTO -- ya descargado de Freesound.org, CC0]
  - bigwin.mp3 -- reservado para una futura celebracion de win grande (no conectado todavia) [LISTO -- ya descargado de Freesound.org, CC0]
  - click.mp3 -- reservado para clicks de botones (no conectado todavia) [LISTO -- ya descargado de Freesound.org, CC0]
  - coin.mp3 -- reservado para animaciones de monedas (no conectado todavia) [LISTO -- ya descargado de Freesound.org, CC0]
  - bg_music.mp3 -- musica de fondo en loop mientras se juega, volumen bajo (35%) [LISTO -- ya descargado de Freesound.org, CC0]
  - bg_music_bonus.mp3 -- OPCIONAL -- musica mas intensa solo durante los free spins (crossfade automatico) [LISTO]

Donde conseguir/crear los que falten (gratis):
  - Cargá una FREESOUND_API_KEY gratis (freesound.org/apiv2/apply) en
    "API keys" del panel para que el programa busque y descargue estos
    sonidos solo la proxima vez que generes un juego.
  - freesound.org y pixabay.com/sound-effects -- bancos de efectos
    gratuitos (revisa la licencia de cada uno antes de usarlo en un
    proyecto comercial, algunos piden atribucion).
  - Un generador de efectos de sonido por IA (ElevenLabs u otro que
    prefieras) -- pedile algo como 'slot machine spin whoosh, short,
    punchy' o 'casino coin win chime, bright, 1-2 seconds'.
  - Para la musica de fondo: buscar 'casino background music loop
    royalty free' en el banco de audio que prefieras, o generarla
    con un generador de musica por IA con ese mismo prompt.

Videos del juego

El programa ya intenta generar estos videos solo (animando el poster del juego con IA, gratis) apenas termina de generar las imagenes -- si el resultado no te convence, arrastra otro video encima para reemplazarlo. Cada uno tiene ademas su propio prompt para pegar en el generador de video por IA que prefieras si preferis armarlo vos (maximo 2500 caracteres, ya viene recortado si hacia falta).

Ver que paso en el ultimo intento de generar video automatico
[VIDEO] token de HF sin cuota (402) -- rotando al siguiente (10 disponibles)
  OK   teaser.mp4 (Hugging Face ZeroGPU, Wan2.2, gratis)
  [VIDEO] token de HF sin cuota (402) -- rotando al siguiente (9 disponibles)
  OK   trailer.mp4 (Hugging Face ZeroGPU, Wan2.2, gratis)
  [VIDEO] token de HF sin cuota (402) -- rotando al siguiente (8 disponibles)
  OK   free_respin_intro.mp4 (Hugging Face ZeroGPU, Wan2.2, gratis)
  [VIDEO] token de HF sin cuota (402) -- rotando al siguiente (7 disponibles)
  OK   free_respin_outro.mp4 (Hugging Face ZeroGPU, Wan2.2, gratis)
Trailer/intro general del juego
Duracion sugerida: 10-15 segundos
Tamano: 1.5 MB
Duracion real: duracion no disponible (instala ffmpeg para verla)
Reemplazar por otro video
1132 / 2000 caracteres
Vuelve a generar el .mp4 con Hugging Face (Wan2.2) usando el texto de arriba -- reemplaza el video actual.
2499 / 2500 caracteres
Animacion de bonus: entrada al Free Respin Feature (Walking Wild)
Duracion sugerida: 3-5 segundos
Tamano: 995 KB
Duracion real: duracion no disponible (instala ffmpeg para verla)
Reemplazar por otro video
1159 / 2000 caracteres
Vuelve a generar el .mp4 con Hugging Face (Wan2.2) usando el texto de arriba -- reemplaza el video actual.
2500 / 2500 caracteres
Animacion de bonus: cierre del Free Respin Feature (Walking Wild)
Duracion sugerida: 4-6 segundos
Tamano: 1.3 MB
Duracion real: duracion no disponible (instala ffmpeg para verla)
Reemplazar por otro video
1169 / 2000 caracteres
Vuelve a generar el .mp4 con Hugging Face (Wan2.2) usando el texto de arriba -- reemplaza el video actual.
2500 / 2500 caracteres
Extra: teaser
Tamano: 766 KB
Duracion real: duracion no disponible (instala ffmpeg para verla)
Reemplazar por otro video
1141 / 2000 caracteres
Vuelve a generar el .mp4 con Hugging Face (Wan2.2) usando el texto de arriba -- reemplaza el video actual.
+ Agregar otro video

Proximos pasos

# Proximos pasos — Valhalla: Furia Norse

## Que es cada imagen de fondo/marco (para no confundirlas)

- **`bg_reels.png`** = el **FONDO TOTAL** del juego -- ocupa toda la
  pantalla, se ve DETRAS de todo mientras se juega (rodillos, HUD).
- **`frame_reels.png`** = el **MARCO/BORDE** de los rodillos -- se dibuja
  ENCIMA del fondo, con una ventana TRANSPARENTE en el centro (ahi se ve
  la grilla de simbolos real). No es un fondo, es el borde decorativo.
- **`bg_loading.png`** = el fondo de la pantalla de CARGA, se ve solo unos
  segundos antes de arrancar el juego (no se ve durante el juego en si).
- **`casino_icon.jpg`** = la miniatura/tapa del juego en el LOBBY del
  casino, antes de entrar a jugar (tampoco se ve dentro del juego).

1. Revisa/genera los assets que falten (ver ASSET_PROMPTS.txt) en
   `public/games/ValhallaFuria/assets/` — chequea especialmente que
   `frame_reels.png` tenga transparencia real en el centro (no un
   patron de cuadros grises, y sin ninguna escena/habitacion dibujada
   adentro de la ventana -- tiene que quedar vacia).

2. Copia las carpetas `app/`, `public/` y `resources/` de esta salida
   hacia la raiz de tu proyecto Laravel (se fusionan solas, no
   pisan nada mas porque los nombres de carpeta son unicos).

3. Da de alta el juego en la tabla `games` — la forma mas segura es
   duplicar la fila de un juego que ya funciona (ej. Iron Syndicate)
   cambiando `name`/`title`, vía `php artisan tinker`:

   ```php
   $src = \VanguardLTE\Game::where('name', 'IronSyndicate')->first();
   $new = $src->replicate();
   $new->name = 'ValhallaFuria';
   $new->title = 'Valhalla: Furia Norse';
   $new->stat_in = 0; $new->stat_out = 0;
   $new->rtp_stat_in = 0; $new->rtp_stat_out = 0; $new->current_rtp = 0;
   $new->save();
   ```

4. El RTP objetivo quedo en `95.50%` en `init.php` (`rtp_slots`) -- es
   editable en cualquier momento desde el Panel de Control de RTP del
   backend admin, sin tocar codigo.

5. Probar: `GET /game/ValhallaFuria?api_exit=/` (200 sin error), despues un
   `doInit`/`doSpin` de prueba, y por ultimo abrir en el navegador y
   verificar visualmente (grid, spin, linea ganadora, bonus buy, free
   spins). El motor ya respeta el balance real del jugador (debita el
   bet y acredita el win via el mismo sistema GameBank/CheckRtp que
   el resto del catalogo).

### Guia experta de matematica y volatilidad
Con RTP objetivo 95.50% y el tipo de juego `walking_wild`, el perfil de volatilidad tipico de la industria para esta combinacion es **Alta volatilidad**:
- Hit frequency de referencia: 12% - 20%
- Ganancia maxima de referencia: 1000x - 5000x la apuesta
- Rachas secas largas a cambio de picos grandes cuando cae el feature -- perfil que busca el jugador que prioriza el potencial de premio grande sobre la frecuencia. Tipico de juegos con jackpots progresivos tipo Hold & Win o multiplicadores acumulativos en Free Spins.

Estos numeros son puntos de partida de la industria, no una regla fija -- ajustalos vos mismo desde el Panel de Control de RTP segun como responda tu propia base de jugadores.

**Escalera de pago sugerida por tier de simbolo** (multiplicador de la apuesta de linea, 5 de un tipo):
- Simbolos bajos (cartas: 10-A o equivalente): 0.4x - 1x la apuesta de linea
- Simbolos medios (objetos/personajes secundarios del tema): 1x - 5x la apuesta de linea
- Simbolos altos (protagonistas del tema, H1-H3): 5x - 25x la apuesta de linea (H1 puede llegar a 50x+)
- Wild / Scatter / simbolo de bonus: Wild similar o superior al H1; Scatter paga fijo aparte de lineas

**Este tipo de juego se parece, en terminos de mecanica de industria, a:** Day of Dead - Pragmatic Play, The Dog House - Pragmatic Play (wild pegajoso/caminante similar) -- es solo una referencia de orientacion (a que familia de mecanica pertenece), el arte y el tema de TU juego salen 100% de tu propia descripcion, no se copia nada de estos juegos.

### Biblia del juego (direccion creativa)
_Sin ninguna API de IA configurada -- version generica (cargá una key gratis en "API keys" para que esto salga mas especifico la proxima vez)._

**Mundo/atmosfera:** Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego.

**Hilo visual compartido:** La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.

**Simbolos altos (H1-H5):**

- H1: El protagonista o figura central del tema
- H2: Una figura secundaria poderosa o guardian del tema
- H3: El objeto sagrado, emblema o tesoro principal del tema
- H4: Una criatura o simbolo mistico asociado al tema
- H5: Un simbolo de la suerte o recompensa propio del tema

**Mecanica/volatilidad sugerida:** free_spins (medium) -- Perfil por defecto -- no hay ninguna API de IA configurada para sugerir una combinacion especifica para este tema puntual.


## Memoria del sistema — mejoras ya aprendidas y aplicadas solas

Estas correcciones ya vienen incorporadas de fabrica en las plantillas de este game_type (no hace falta hacer nada, ya se aplicaron a este juego):

  - [botonera/estilos] Tarea #72 completa: botonera configurable con 10 estilos reales para elegir. Nuevo modulo lib/button_styles.py con BUTTON_STYLES (pragmatic, novomatic_egt, netent, playngo, betsoft, isoftbet, rubyplay, playson, habanero, inbet), cada uno basado en las notas de STUDIO_STYLE_NOTES relevadas en vivo. Cada estilo redefine SOLO los selectores de botones/spin (.is-btn, .is-btn-icon, .is-btn-small, .is-btn-spin y sus variantes hover/active/disabled) usando las MISMAS variables CSS del juego (--is-gold, --is-red, etc), asi se adapta al tema de cada juego sin tocar el layout del HUD. Los 5 style.css.tmpl (fixed_lines, fixed_lines_gamble, hold_and_win, hold_and_win_gamble, mystery_wild) ya no tienen la botonera hardcodeada -- ahora tienen el token __BOTONERA_CSS__ que scaffolder.py::build_subs() rellena segun cfg['button_style'] (via button_styles.get_button_style_css). Fallback seguro a 'pragmatic' si el id no existe o no vino en el cfg. Wireo completo: select de estilo agregado a 'Nuevo juego' y 'Juego rapido' (se guarda en cfg y viaja por los hidden fields del paso 2), mas una ruta nueva /games/<name>/button_style (POST) + panel en la ficha del juego para cambiar el estilo de un juego YA generado sin rehacer nada (solo re-renderiza css/style.css). Probado con un script que corrio scaffold() para los 5 game_types x 5 estilos (incluyendo uno inexistente para confirmar el fallback) y verifico que no quede el token sin reemplazar y que las reglas .is-btn/.is-btn-spin esten presentes; tambien confirmado que las reglas .is-spin-icon (icono tematico del boton de spin, exclusivas de fixed_lines) sobreviven intactas sea cual sea el estilo elegido.
  - [estudio/marcas] Segunda tanda de estudio en vivo (lajugada.bet logueado, 2026-07-04): Troll Hunters 2 (Play'n GO), Secrets of London (EGT), Narcos (NetEnt, licencia real), The Wolf's Bane (NetEnt). 9 mecanicas NUEVAS agregadas a BONUS_MECHANIC_LIBRARY como NO IMPLEMENTADAS: walking_wild (Narcos: wild ganador se desplaza 1 celda/spin), spreading_wild (Wolf's Bane: wild contagia 1 vecino), wild_pay_multiplier_on_substitute (Secrets of London: wild duplica el pago al sustituir), dual_bonus_trigger (Secrets of London: Scatter clasico + simbolo Bonus separado en reels fijos con feature distinto), pick_and_click_bonus (Wolf's Bane: minijuego de elegir objetos), random_wild_transform (Narcos Drive-By: transforma simbolos altos en Wild al azar), locked_symbol_coin_collector (Narcos Locked Up: 3+ en misma fila se traban con valor random 1-10x, dispara mini-bonus cluster), choice_of_freespins_tradeoff (Troll Hunters 2: elegir 9fs sin mult / 7fs+x2 / 5fs+x3), ways_pays (Narcos: 243 Ways sin lineas fijas). Se agregaron 2 STUDIO_STYLE_NOTES nuevos: Play'n GO (panel lateral con medidor de feature siempre visible, spin verde + autoplay naranja separado) y NetEnt (botonera FLAT/minimalista sin bisel, texto gris mayusculas chico, spin puede re-tematizarse por completo ej. revolver en Narcos). Se agregaron 2 muestras reales de paytable a REAL_PAYTABLE_SAMPLES (Wolf's Bane y Narcos) confirmando un patron NUEVO: NetEnt suele pagar los simbolos altos EN PARES identicos entre si, distinto del escalonado unico de Pragmatic. Total mecanicas en la libreria: 19. Sigue siendo insumo directo para Tareas #72 (botonera variable) y #73 (paytable completo).
  - [estudio/marcas] Wolf Gold (Pragmatic Play) confirmado en vivo con paytable real completa 3/4/5 (bet=1000 ARS): H1 Bufalo 3=1000/4=10000/5=20000, H2 Aguila 3=800/4=6000/5=16000, H3 Caballo 3=600/4=4000/5=12000, H4 Puma 3=400/4=2000/5=8000, L1-L4 (A/K/Q/J) todos iguales 3=200/4=800/5=2000. Esto confirma que los simbolos bajos NO se escalonan entre si (solo los altos forman la escalera de valor) -- dato clave para Tarea #73. Ademas se marco explicitamente en industry_knowledge.py que Novomatic/EGT (Sizzling Hot) queda como estilo SECUNDARIO/alternativo por pedido del usuario (visualmente el mas basico de los estudiados), NO como referencia principal -- la linea principal sigue siendo Pragmatic Play. Nuevo dict REAL_PAYTABLE_SAMPLES agregado a industry_knowledge.py con estos numeros reales verificados.
  - [estudio/marcas] Se entro a 7 juegos reales de distintos proveedores (Betsoft: Golden Horns, Book of Darkness; iSoftBet: The Golden City; RubyPlay: Grand Express Action Class; Playson: Wolf Power Megaways; Habanero: The Big Deal Deluxe; InBet Games: Chilli Lucky Wheel) para relevar mecanicas de bono y estilo de botonera/paytable por marca. Todo el detalle quedo en lib/industry_knowledge.py (BONUS_MECHANIC_LIBRARY con 3 mecanicas nuevas anotadas como no-implementadas: ante_bet, branching_choice_bonus, wheel_bonus ampliado; y STUDIO_STYLE_NOTES con la nota de casa de 7 proveedores). Sirve de insumo directo para 2 mejoras pendientes: (1) botonera con variantes de estilo/marca propia configurable (no siempre igual), y (2) tabla de pagos mas completa (3/4/5 de un tipo en vez de solo 5, como hacen los juegos reales).
  - [arte/botonera] Botonera plana/generica. Arreglado: bisel metalico tipo estudio profesional (Pragmatic Play) en todos los botones (siempre con la paleta de colores del juego, nunca fija), mas un icono tematico opcional generado por IA (spin_icon.png) adentro del boton de SPIN -- ej. una calavera para un tema Dia de los Muertos.
  - [panel] No habia forma de bajar una imagen ya generada para editarla en otra IA/editor y volver a subirla. Agregado: boton Descargar junto a Reintentar/Subir en cada asset de la ficha del juego.
  - [arte/calidad] Los backgrounds (bg_reels/bg_loading/frame_reels) se generaban SIEMPRE con Pollinations (el motor de menor calidad de los tres) porque necesitan 1920x1080 exacto y NVIDIA/Cloudflare tienen resoluciones fijas. Arreglado: ahora se generan con NVIDIA/Cloudflare en su resolucion panoramica mas cercana (1344x768) y se recortan/escalan al tamaño exacto despues (sin distorsion), quedando Pollinations solo como ultimo recurso.
  - [audio] La musica de fondo (y varios efectos) quedaban sin conseguir nada en Freesound porque se probaba UNA sola busqueda fija. Arreglado: cada sonido prueba una lista de alternativas en cascada (de mas tematica/especifica a mas generica), y la musica de fondo ahora arma su busqueda a partir del tema real del juego en vez de 'casino background music' generico.

Prompts de imagen usados

Prompts de imagen para 'Valhalla: Furia Norse'
(Pega cada uno en tu generador de imagenes gratuito preferido si el
modo automatico fallo para algun archivo, o si queres regenerar alguno.)

=== logo.png ===
A premium online-slot game LOGO that spells out exactly the words "Valhalla: Furia Norse" in big bold ornate 3D lettering -- the title text must be the hero of the image, perfectly spelled, perfectly legible, filling most of the width. Style of a top-tier slot studio (Pragmatic Play, NetEnt): letters carved from thick jagged blue-white ICE, semi-translucent with visible internal cracks, rimmed with frost crystals and a cold pale-cyan internal glow -- angular, sharp-edged letterforms, a slight arc to the baseline, and small themed decorative flourishes (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.) tucked around the letters WITHOUT covering or breaking them. WIDE HORIZONTAL BANNER composition, about 3:1 (three times wider than tall), dark plain transparent background. The ONLY text in the image is "Valhalla: Furia Norse" -- no other words, no tagline, no watermark, no gibberish letters. Razor-sharp, high detail.
=== frame_reels.png ===
"A majestic, ornate frame, crafted from rich, weathered wood and intricately carved stone, with a sturdy base and intricate cornice, adorned with runes and Norse motifs, set against a backdrop of a frozen fjord at night, under a blazing aurora borealis, with a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, and distant snow-capped mountains under swirling green and violet aurora light, with a single, warm point light source emanating from a torch burning along the ship's hull, casting a warm orange glow against the cold blue-green aurora glow, the frame's sides and top feature intricate carvings of Norse gods and goddesses, and the central window, filled with a solid, uniform magenta color (#FF00FF), is surrounded by a delicate, filigree-like pattern of interlocking runes and knotwork, evoking the mystical and ancient world of the Norse gods, with a dramatic, yet readable color palette, and a level of production value consistent with AAA slot studio standards (Pragmatic Play / NetEnt level), without any text, logos, watermarks, or readable letters anywhere in the scene, and a consistent hilo visual shared with the rest of the game's images, derived from the same paleta de colores dominante, epoca/ambientacion, and dramatic lighting style, creating a cohesive and immersive experience for the player."
=== provider_badge.png ===
Generate a cinematic, Norse-inspired badge, set against a frozen fjord backdrop under a blazing aurora borealis, with a longship's carved dragon prow beached on icy rocks in the foreground, ancient rune stones glowing with a soft blue light in the distance, and a massive war hammer embedded in a cracked stone altar crackling with lightning in the background, with a rich, weathered wood and ice texture, and a warm orange light from torches casting a golden glow against the cold blue-green aurora, with a dramatic but readable color palette, and a solid, uniform magenta (#FF00FF) fill in the central window, like a chroma-key screen, for seamless integration with the game's art assets.

=== casino_icon.jpg ===
Premium slot machine lobby thumbnail/cover art, a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.. This is the small tile image players see in the casino's game grid before clicking to play -- it must instantly communicate the theme and hook attention at a glance, in the style of top-tier online slot studio lobby art (Pragmatic Play, NetEnt): one single hero symbol/character/object from the theme rendered large and centered, filling most of the frame, rich saturated colors, dramatic lighting, slight vignette, NOT a screenshot of reels or UI -- a standalone key-art poster. Landscape composition (wider than tall), no text, no logos, no watermarks, high detail, eye-catching.

=== symbols/h1_martillo.png ===
A majestic war hammer of Norse Viking, embedded in a cracked stone altar, crackling with electric blue lightning, set against a dramatic yet readable color palette of icy blues and dark grays, with warm orange glows from torches burning along its handle, amidst a cinematic lighting style with a prominent warm point light source, surrounded by rich textures of weathered wood and carved stone, atmospheric depth with clear foreground/midground/background separation, and a rich material texture, all without any text, logos, watermarks, signage, or readable letters, with a consistent emotional atmosphere and a shared visual thread with the rest of the game's artwork, derived directly from a frozen Norse fjord at night under a blazing aurora borealis, with a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, distant snow-capped mountains under swirling green and violet aurora light, and rich weathered wood and ice and carved stone textures. AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

=== symbols/h2_valquiria.png ===
A Valquiria guerrera, clad in silver armor, stands amidst a swirling aurora borealis, her wings outstretched as she grasps a silver-tipped spear, surrounded by an ethereal glow. No text, no letters, no words, no numbers, no writing, no banners. The scene is set against a frozen Norse fjord at night, with a longship beached on icy black rocks, ancient glowing rune stones half-buried in snow, and distant snow-capped mountains under swirling green and violet aurora light. Rich weathered wood, ice, and carved stone textures abound, with cinematic lighting and at least one warm point light source (torches, embers). The Valquiria's armor and spear shimmer with a silvery hue, set against the dark blues and greens of the aurora. The background is a blurred, misty expanse of snow and ice, with the longship and rune stones visible in the distance. The Valquiria stands front and center, her wings and spear prominent, as the aurora rages on behind her. Rich material texture, atmospheric depth, and dramatic but readable color palette, with a focus on the Valquiria as the central figure. The Valquiria's pose is dynamic, with one wing outstretched and the other tucked in, as if she is about to take flight. The lighting is warm and golden, with the aurora's cold blues and greens providing a striking contrast. The AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

=== symbols/h3_drakkar.png ===
"Create a symbol of a Viking longship with a carved dragon prow, set against a frozen Norse fjord at night under a blazing aurora borealis, with the following specifications: 

The longship should be the main subject, recolored to fit the dominant palette of the game (violet, green, blue, and gold, with a focus on icy blues and purples), and set against a background of icy black rocks, with the aurora borealis swirling above. The carved dragon prow should be detailed and textured, with rich wood and ice textures. 

The lighting should be dramatic, with warm point light sources (torches, embers) casting a warm glow against the cold blue-green aurora glow. The atmosphere should be deep and immersive, with a clear separation between foreground, midground, and background elements. 

The color palette should be dramatic but readable, with a focus on icy blues and purples, and a touch of warm golden light from the torches. The texture should be rich and detailed, with a focus on weathered wood, ice, and carved stone. 

The final image should be a standalone symbol, with no text, logos, watermarks, or signage, and should be optimized for a 60-80px thumbnail size. The image should be painted in a digital style, with a visible brush texture, and should have a cinematic feel. 

No text, no letters, no words, no numbers, no writing, no banners AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

=== symbols/h4_runa.png ===
A glowing blue-green rune stone half-buried in snow, with intricate Norse carvings and a subtle glow emanating from within, set against a dramatic aurora borealis night sky with distant snow-capped mountains under swirling green and violet light, with rich weathered wood and ice textures, cinematic lighting with warm point light sources from nearby torches, and a rich material texture that invites the viewer's eye to explore the intricate details of the stone, all set against a dramatic but readable color palette, with a focus on the rune stone as the central subject, no text, no letters, no words, no numbers, no writing, no banners, and a clean, unobstructed composition that puts the rune stone front and center, with a simple, elegant background that supports the central subject without competing with it. AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

=== symbols/h5_lobo.png ===
A majestic white wolf stands alone on a rugged black rock, under a blazing aurora borealis, its eyes shining bright with a fierce inner light. The wolf's fur is a dynamic blend of white and silver, with a subtle gradient that evokes the icy colors of the frozen fjord. The aurora above crackles with vibrant green and purple hues, casting an ethereal glow on the wolf's majestic form. Rich textures of weathered wood and ice reflect the warm light of distant torches, while the background fades into a swirling vortex of blue-green and purple. The overall mood is one of dramatic tension, as if the wolf is about to unleash a mighty howl under the blazing lights of the aurora. The color palette is a bold and dramatic blend of icy blues and purples, with warm orange and yellow accents from the torches. No text, no letters, no words, no numbers, no writing, no banners. AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

=== symbols/l1.png ===
The single playing-card royal character "10" as a slot machine LOW-PAY symbol: one huge, thick, beveled letter/number filling almost the entire square frame, carved from the material and mood of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), with ornate themed edges, strong specular highlights, a subtle glowing rim light and a restrained decorative flourish behind it. DOMINANT COLOR OF THE CHARACTER: deep sapphire blue. This colour is what makes this symbol different from the other card royals of the set -- each one owns a different colour so the player tells them apart instantly, exactly like the low symbols of top-tier online slots (Pragmatic Play, Play'n GO). Keep the theme's own palette (orange, green, red, blue, violet) only in the ornament and the glow around it, never overriding the dominant colour of the character itself. CRITICAL for readability: the character must have a crisp, thin, dark outline/stroke (almost black) tracing its ENTIRE silhouette -- every edge of the letter/number clearly separated from whatever sits behind it, the same way playing-card royals in real Pragmatic Play / Play'n GO slots stay sharp and legible even in front of busy, photographic reel backgrounds. Without this outline the letter blends into the background and becomes hard to read on the actual reels -- this is not optional. MANDATORY: the ONLY thing written in the image is the character "10" itself -- no other words, no extra letters, no numbers, no watermark. Isolated cutout on a plain solid-color or transparent background, no scene, no environment, no picture frame around it. Must stay instantly readable at thumbnail size.

=== symbols/l2.png ===
The single playing-card royal character "J" as a slot machine LOW-PAY symbol: one huge, thick, beveled letter/number filling almost the entire square frame, carved from the material and mood of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), with ornate themed edges, strong specular highlights, a subtle glowing rim light and a restrained decorative flourish behind it. DOMINANT COLOR OF THE CHARACTER: emerald green. This colour is what makes this symbol different from the other card royals of the set -- each one owns a different colour so the player tells them apart instantly, exactly like the low symbols of top-tier online slots (Pragmatic Play, Play'n GO). Keep the theme's own palette (orange, green, red, blue, violet) only in the ornament and the glow around it, never overriding the dominant colour of the character itself. CRITICAL for readability: the character must have a crisp, thin, dark outline/stroke (almost black) tracing its ENTIRE silhouette -- every edge of the letter/number clearly separated from whatever sits behind it, the same way playing-card royals in real Pragmatic Play / Play'n GO slots stay sharp and legible even in front of busy, photographic reel backgrounds. Without this outline the letter blends into the background and becomes hard to read on the actual reels -- this is not optional. MANDATORY: the ONLY thing written in the image is the character "J" itself -- no other words, no extra letters, no numbers, no watermark. Isolated cutout on a plain solid-color or transparent background, no scene, no environment, no picture frame around it. Must stay instantly readable at thumbnail size.

=== symbols/l3.png ===
The single playing-card royal character "Q" as a slot machine LOW-PAY symbol: one huge, thick, beveled letter/number filling almost the entire square frame, carved from the material and mood of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), with ornate themed edges, strong specular highlights, a subtle glowing rim light and a restrained decorative flourish behind it. DOMINANT COLOR OF THE CHARACTER: royal violet purple. This colour is what makes this symbol different from the other card royals of the set -- each one owns a different colour so the player tells them apart instantly, exactly like the low symbols of top-tier online slots (Pragmatic Play, Play'n GO). Keep the theme's own palette (orange, green, red, blue, violet) only in the ornament and the glow around it, never overriding the dominant colour of the character itself. CRITICAL for readability: the character must have a crisp, thin, dark outline/stroke (almost black) tracing its ENTIRE silhouette -- every edge of the letter/number clearly separated from whatever sits behind it, the same way playing-card royals in real Pragmatic Play / Play'n GO slots stay sharp and legible even in front of busy, photographic reel backgrounds. Without this outline the letter blends into the background and becomes hard to read on the actual reels -- this is not optional. MANDATORY: the ONLY thing written in the image is the character "Q" itself -- no other words, no extra letters, no numbers, no watermark. Isolated cutout on a plain solid-color or transparent background, no scene, no environment, no picture frame around it. Must stay instantly readable at thumbnail size.

=== symbols/l4.png ===
The single playing-card royal character "K" as a slot machine LOW-PAY symbol: one huge, thick, beveled letter/number filling almost the entire square frame, carved from the material and mood of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), with ornate themed edges, strong specular highlights, a subtle glowing rim light and a restrained decorative flourish behind it. DOMINANT COLOR OF THE CHARACTER: crimson red. This colour is what makes this symbol different from the other card royals of the set -- each one owns a different colour so the player tells them apart instantly, exactly like the low symbols of top-tier online slots (Pragmatic Play, Play'n GO). Keep the theme's own palette (orange, green, red, blue, violet) only in the ornament and the glow around it, never overriding the dominant colour of the character itself. CRITICAL for readability: the character must have a crisp, thin, dark outline/stroke (almost black) tracing its ENTIRE silhouette -- every edge of the letter/number clearly separated from whatever sits behind it, the same way playing-card royals in real Pragmatic Play / Play'n GO slots stay sharp and legible even in front of busy, photographic reel backgrounds. Without this outline the letter blends into the background and becomes hard to read on the actual reels -- this is not optional. MANDATORY: the ONLY thing written in the image is the character "K" itself -- no other words, no extra letters, no numbers, no watermark. Isolated cutout on a plain solid-color or transparent background, no scene, no environment, no picture frame around it. Must stay instantly readable at thumbnail size.

=== symbols/l5.png ===
The single playing-card royal character "A" as a slot machine LOW-PAY symbol: one huge, thick, beveled letter/number filling almost the entire square frame, carved from the material and mood of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), with ornate themed edges, strong specular highlights, a subtle glowing rim light and a restrained decorative flourish behind it. DOMINANT COLOR OF THE CHARACTER: bright amber gold. This colour is what makes this symbol different from the other card royals of the set -- each one owns a different colour so the player tells them apart instantly, exactly like the low symbols of top-tier online slots (Pragmatic Play, Play'n GO). Keep the theme's own palette (orange, green, red, blue, violet) only in the ornament and the glow around it, never overriding the dominant colour of the character itself. CRITICAL for readability: the character must have a crisp, thin, dark outline/stroke (almost black) tracing its ENTIRE silhouette -- every edge of the letter/number clearly separated from whatever sits behind it, the same way playing-card royals in real Pragmatic Play / Play'n GO slots stay sharp and legible even in front of busy, photographic reel backgrounds. Without this outline the letter blends into the background and becomes hard to read on the actual reels -- this is not optional. MANDATORY: the ONLY thing written in the image is the character "A" itself -- no other words, no extra letters, no numbers, no watermark. Isolated cutout on a plain solid-color or transparent background, no scene, no environment, no picture frame around it. Must stay instantly readable at thumbnail size.

=== symbols/wild.png ===
A special slot-game symbol showing the word "WILD" IN FRONT, written in huge bold beveled metallic GOLD 3D lettering with ornate edges, strong specular highlights and a glowing warm rim light -- the word is the clear focal point and stays 100% legible. BEHIND the word, filling the square, a rich detailed themed illustration: a single powerful heroic hero creature or character, majestic and imposing, seen from the front of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), glowing and ornate, framed like the WILD/SCATTER symbols of top-tier online slot studios (Pragmatic Play). The illustration is clearly visible around and behind the letters but must NOT cover, cross or break them -- the word reads perfectly at small size. Square composition, dramatic rim lighting, sparks and glow, accent colors from this palette: orange, green, red, blue, violet. The ONLY text in the image is the word "WILD" -- no other words, no gibberish letters, no watermark.

=== symbols/scatter.png ===
A special slot-game symbol showing the word "SCATTER" IN FRONT, written in huge bold beveled metallic GOLD 3D lettering with ornate edges, strong specular highlights and a glowing warm rim light -- the word is the clear focal point and stays 100% legible. BEHIND the word, filling the square, a rich detailed themed illustration: one striking sacred artifact, ornate emblem or mystical object -- clearly a DIFFERENT subject than the wild symbol of this theme (a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Un mundo construido directamente a partir de este tema: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene. Atmosfera emocional consistente en todas las piezas de arte del juego. Hilo visual OBLIGATORIO compartido con el resto de las imagenes de este mismo juego: La MISMA paleta de colores dominante, la misma epoca/ambientacion y el mismo tipo de iluminacion dramatica en TODOS los simbolos, fondos, marco e icono de lobby -- todo derivado directamente de: a frozen Norse fjord at night under a blazing aurora borealis, a longship with a carved dragon prow beached on icy black rocks, ancient glowing rune stones half-buried in snow, a massive war hammer embedded in a cracked stone altar crackling with lightning, distant snow-capped mountains under swirling green and violet aurora light, torches burning along the ship's hull casting warm orange light against the cold blue-green aurora glow, rich weathered wood and ice and carved stone textures, cinematic lighting with at least one warm point light source (torches, embers), rich material texture, atmospheric depth with foreground/midground/background separation, dramatic but readable color palette, AAA slot studio production value (Pragmatic Play / NetEnt level), no text, no logos, no watermark, no signage, no readable letters anywhere in the scene.), glowing and ornate, framed like the WILD/SCATTER symbols of top-tier online slot studios (Pragmatic Play). The illustration is clearly visible around and behind the letters but must NOT cover, cross or break them -- the word reads perfectly at small size. Square composition, dramatic rim lighting, sparks and glow, accent colors from this palette: orange, green, red, blue, violet. The ONLY text in the image is the word "SCATTER" -- no other words, no gibberish letters, no watermark.

=== symbols/wcollect.png ===
A massive war hammer with intricate carvings of Norse runes and a worn wooden handle, set against a dark and icy black background, no text, no letters, no words, no numbers, no writing, no banners, no visible environment, no clutter, no unnecessary details, no readable letters or text anywhere in the scene, no texturing on the background, no subtle gradient, no ambient Occlusion, no depth map, no subtle noise, no SDF, no ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient Occlusion, no subtle ambient AAA top-tier slot studio production quality (Pragmatic Play, NetEnt level), razor-sharp, vibrant saturated colors, crisp clean edges, professional game-art polish. ABSOLUTELY NO TEXT of any kind anywhere in the image: no words, no letters, no numbers, no writing, no banners, no labels, no title, no name — pure image only.

Zona de peligro

Borra este juego de TODOS lados: la carpeta de borrador local, y si llegaste a instalarlo, tambien sus archivos del sitio real (app/Games/, public/games/, la vista y el icono de lobby) y su fila en la base de datos. No se puede deshacer.

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